using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;

namespace SPGE
{
    public interface IScene : ICustomDrawable, ISimpleUpdatable
    {
        string Name { get; }
        bool IsDone { get; }
        string LoadGroup { get; }
        bool IsLoaded { get; }

        IScene GetNextScene();

        void SetEnabledGestures();
    }
}
